SVA MA Design Research

SVA MA Design Research, Writing & Criticism1 is a one-year graduate program2
devoted to the study of design, its contexts & consequences.
Our graduates have gone on to pursue research-related careers in publishing, education, museums, institutes, design practice, entrepreneurship, & more.3

  1. Formerly known as D-Crit
  2. About the program
  3. Applications accepted on a rolling basis. All successful candidates awarded a significant scholarship!
SVA MA Design Research

136 W 21st St, 2nd Floor

New York, NY 10011

e.

designresearch@sva.edu

t.

@dcrit

p.

(212) 592-2228

Thesis Research – Research Types – SVA MA Design Research

Thesis Research

Sightlines, Thesis Abstract, Thesis Research

The Design of Lighting for Safety in South African Townships and Informal Settlements

A lack of safe lighting is a daily reality for almost one million children living in South African informal settlements. Township residents described safety as “protection,” or as “not having to constantly look over my shoulder.” My research investigates various forms of lighting currently in use in Kliptown and in informal settlements in Ikageng. High-mast […]

Sightlines, Thesis Abstract, Thesis Research

Eating Change: Designing a Food System for the Digital Age

The Blue Apron homepage features a birds’-eye view of an open Blue Apron box on a kitchen counter. Two hands in the shot invite you to insert yourself into the scene—as if you’re the one standing at the counter, looking down into this box that is tightly packed with colorful fresh produce. It’s a carefully […]

Audio, Sightlines, Thesis Research

Lighting and Public Safety in NYC

Olivia Coetzee examines the politics of public lighting in New York City and how darkness and light can articulate boroughs, neighborhoods, and social classes.

Audio, Sightlines, Thesis Research

Unfolding: The Manifold Mysteries of Miniature Folded Medical Inserts

What objects are designed to negotiate the boundaries of chronically ill collective care groups? How are patients assembling digital infrastructures and what can interface designers repair? What does “real world” data make real? In this podcast Karisa Senavitis explores why and how pharmaceutical companies provide obtuse documents in medical packaging.

Sightlines, Thesis Abstract, Thesis Research

Influencers in the System: The Instant Media of Fashion

It was a Saturday morning at The Grove shopping mall, one of the biggest outdoor retail and entertainment complexes in Los Angeles. The West Coast’s winter breeze was still warm enough for Rebecca Minkoff’s off-shoulder tops and sundresses. A rail car arrived with a sign reading, “REBECCA MINKOFF, #RMGoesGrove.” With live performances from MILCK and […]

Sightlines, Thesis Abstract, Thesis Research

Car Design is Dead

“Cars have never been more competent than they are today … and never less useful,” wrote the critic Stephen Bayley in his 2012 book Cars. More competent, less useful. The method I used to measure what would seem like a paradoxical statement is the concept of “proper function” and “system function” by theorist Beth Preston. […]

Sightlines, Thesis Abstract, Thesis Research

Rules, Play, Magic: Evaluating Games as Design

Games haven’t been considered as design for very long. In fact, what was considered a game is still regularly debated. The term “game design” was reportedly first used by Redmond A. Simonsen, a graphic designer working for the wargame company SPI in the late 1960s.(1) Simonsen was primarily working with James Dunnigan on games simulating […]

Sightlines, Thesis Abstract, Thesis Research

DATA FEELS: Digital Objects of Collective Care

The validity or trust in objects relates to the legibility of their design. All the objects I’ve studied were made with what is at hand, and therefore bare inconsistencies. This distinguishes them from interfaces designed for patient use and requiring some measure of compliance. It is their mark of patient labor. Inconsistency is awkward to […]

Sightlines, Thesis Abstract, Thesis Research

The Work at Hand

In the rear corner of a store at 391a Orchard Road in Singapore, a woman with spiky grey hair and glasses sits on a high stool, above a small custom worktable with a specialized sewing machine.  She sits just askew of the table, focusing on the piece in her lap. Exclusive luxury products on beautifully […]

Audio, Thesis Research

Ready? Stamp. Go!

There are a vast array of images, objects, and tools designed to allow us to travel the world, both physically and imaginatively. Our passport, for example, facilitates entry to foreign countries, while at the same time contains stamps that are a record of places visited and a gateway to our memories of those trips. This […]

Audio, Thesis Research

Museums & Instagram

Social media have become tools for museums to advertise their programs and collections, pass on general information about the institution and, most importantly, engage in a more direct dialogue with their audiences. This podcast explores the ways in which visitors and curators use Instagram in this context. It also questions the limitations of such platforms […]

Audio, Thesis Research

The Nagel Style

This podcast investigates the distinctive aesthetics of window decals used in many nail salons and dry cleaners in New York City. Through interviews with passersby, customers, and store owners as well as archival research, this story tracks the discovery of the decal’s ultimate of inspiration: the artist Patrick Nagel. Nagel, who worked in the 1970s […]

Audio, Thesis Research

Scalies: Traversing the Render Universe

Ever wonder about the people in the architectural renderings that hang in the windows of real estate offices or on the scaffolding around construction sites? You know, those happy people doing yoga, riding bikes, and pushing strollers? In the architecture world, these people are called “scalies” due to their function as markers of scale and […]

Audio, Thesis Research

Beyond Fantasy – North Korean Posters

This podcast considers the contemporary contexts–both physical and digital–of North Korean propaganda posters. Featuring interviews with design writer Steven Heller, a North Korea Strategy Center officer, and a North Korean defector it presents through multiple points of view the complex eco-system of North Korean propaganda production and distribution.

Audio, Thesis Research

Big Fish Eat Small Fish

In recent years, big strategy-consulting giants have acquired design companies in an effort to build internal design expertise that can better address both strategic goals and customer experience. Corporations such as Deloitte, McKinsey, EY, and Accenture have co-opted design firms Doblin, Lunar, Intuitive, and Fjord respectively. This podcast tries to unravel the consequences of these […]

Audio, Thesis Research

New Amsterdam, Part 1

“New Amsterdam” is the first installment of an experimental new podcast that presents near-future design fiction in the form of a radio-drama style narrative. The story takes place in New York in the year 2027, ten years after a series of hurricanes flooded major parts of Brooklyn and Manhattan, and follows the Commissioner of Emergency […]

Audio, Thesis Research

How To Be Creative: The Chiquita Banana Edition

“How To Be Creative” is a speculative (and often satirical) podcast series on exploring self-help culture and its overlap with literature about creativity. In this week’s edition of “How to Be Creative” the host, Lorena Canales Morales, ventures on yet another culinary adventure, this time exploring the sweet delicacy of banana bread. In the quest […]

Audio, Thesis Research

Designing Sex, Death, and Survival

In April 2016, BusinessWeek invited Ida Benedetto to present her insights on the power of experience design at its annual design conference. She used the opportunity to reflect on recent the research into the fringes of transformative experiences that included adventures with sex party purveyors, funeral directors, and wilderness guides. Ida opened her talk discussing […]

Audio, Thesis Research

Building a Better Talking Doll

When Mattel’s A.I.-infused Hello Barbie hit shelves in the fall of 2015, she held tremendous promise: perhaps, at last, America’s favorite doll could also be a child’s favorite conversation partner. In practice, Hello Barbie fails to live up to her hype. This podcast explores Hello Barbie’s flop in the historical context of other tech-savvy toys […]